Welcome! I go by deadpixelsociety or deadpixel online. I'm a Lead Product Developer by day and a hobbyist game developer by night. I've been interested in game development since I was a teenager, and have worked in QBasic, C/C++, XNA/C#, libGDX/Java/Kotlin, and Godot throughout the years.
I enjoy action RPGs, roguelikes (both classic and modern definitions of the word), puzzle games, and simulators.
A suika-like fruit matching game where you combine fruits to create larger fruits.
Buy on SteamA Godot wrapper around the S.A.M. voice synthesizer, enabling easy retro TTS integration for Godot-based games and applications.
View Repo(NSFW) A Godot client for buttplug.io, a communication library for intimate haptic devices.
View Repo